Two options I can think of for doing this;

 - Use a shader applied to a label (or group/fbo with a label inside to 
   gain some padding). This of course would require supporting h/w.

 - Potentially subclass the current clutter pango renderer to add 
   shadows or potentially use pango directly (or clutter-cairo) to 
   render text in a 'custom' i.e with shadow to a texture. 
   More hassle to do but more portable.

Many thanks;

  == Matthew


On Thu, 2008-07-17 at 17:40 -0400, Jack Smith wrote:
> Hi, I'd like to make a shadow behind text. To be clear, I do not want
> to simply duplicate the label in a dark color and place it in the back
> -it has to feather out like a real shadow would. Whether it conforms
> to the shape of the letters or is just a uniform block isn't so
> important as long as it has that nice feathering effect on the edges.
> Any guidance would be really appreciated.

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