Hi Neil, Just adding on top of your mail : I am having Intel CentrinoTM Mobile Technology Pentium M processor, the 855 chipset and Intel(r) PRO Wireless MiniPCI card and the ATI(r) Mobility Radeon 9000 video chipset.
I think OpenGl in this chipset doesnot support FBO. Can you tell me which chipset of intel is supporting FBO. Regards, Harish Haswani, LJ-P2P, GRAPHICS, MME Group, MIEL, Bangalore, INDIA Ph: 91-80-26014164 -----Original Message----- From: HASWANI HARISH-VCKR47 Sent: Tuesday, July 22, 2008 10:54 AM To: [email protected] Cc: Neil Roberts Subject: RE: [clutter] CLUTTER_FEATURE_OFSCREEN Hi All, " I need to test clutter offscreen rendering feature. To test offscreen rendering in clutter (test-offscreen.c) the openGL should support framebufferobject extension. Could you tell me which graphics h/w provides openGL libraries with framebufferobject extension." Regards, Harish Haswani, LJ-P2P, GRAPHICS, MME Group, MIEL, Bangalore, INDIA Ph: 91-80-26014164 -----Original Message----- From: Neil Roberts [mailto:[EMAIL PROTECTED] Sent: Monday, July 21, 2008 5:13 PM To: HASWANI HARISH-VCKR47 Cc: [email protected] Subject: Re: [clutter] CLUTTER_FEATURE_OFSCREEN On Mon, 2008-07-21 at 19:25 +0800, HASWANI HARISH-VCKR47 wrote: > When off-screen feature will be supported by clutter? Are you perhaps referring to this error message? ** ERROR **: This test requires CLUTTER_FEATURE_OFFSCREEN That does not mean that Clutter does not support offscreen at all, but rather that your OpenGL implementation does not support frame buffer objects. These are required to use clutter_texture_new_from_actor. This will happen for example with an Intel chip set. Clutter also doesn't currently support frame buffer objects on GL ES. - Neil -- To unsubscribe send a mail to [EMAIL PROTECTED] -- To unsubscribe send a mail to [EMAIL PROTECTED]
