Hi Neil,

Just adding on top of your mail : I am having Intel CentrinoTM Mobile
Technology Pentium M processor, the 855 chipset and
Intel(r) PRO Wireless MiniPCI card and the ATI(r) Mobility Radeon 9000
video chipset.

I think OpenGl in this chipset doesnot support FBO. Can you tell me
which chipset of intel is supporting FBO.

Regards,
Harish Haswani,
LJ-P2P, GRAPHICS, MME Group, MIEL, Bangalore, INDIA
Ph: 91-80-26014164

-----Original Message-----
From: HASWANI HARISH-VCKR47 
Sent: Tuesday, July 22, 2008 10:54 AM
To: [email protected]
Cc: Neil Roberts
Subject: RE: [clutter] CLUTTER_FEATURE_OFSCREEN


 Hi All,

" I need to test clutter offscreen rendering feature.
 To test offscreen rendering in clutter (test-offscreen.c) the openGL
should support framebufferobject extension.
 Could you tell me which graphics h/w provides openGL libraries with
framebufferobject extension."


Regards,
Harish Haswani,
LJ-P2P, GRAPHICS, MME Group, MIEL, Bangalore, INDIA
Ph: 91-80-26014164

-----Original Message-----
From: Neil Roberts [mailto:[EMAIL PROTECTED]
Sent: Monday, July 21, 2008 5:13 PM
To: HASWANI HARISH-VCKR47
Cc: [email protected]
Subject: Re: [clutter] CLUTTER_FEATURE_OFSCREEN

On Mon, 2008-07-21 at 19:25 +0800, HASWANI HARISH-VCKR47 wrote:
> When off-screen feature will be supported by clutter?

Are you perhaps referring to this error message?

** ERROR **: This test requires CLUTTER_FEATURE_OFFSCREEN

That does not mean that Clutter does not support offscreen at all, but
rather that your OpenGL implementation does not support frame buffer
objects. These are required to use clutter_texture_new_from_actor. This
will happen for example with an Intel chip set. Clutter also doesn't
currently support frame buffer objects on GL ES.

- Neil

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