I had no idea it was that easy, thank you! Looking forward to pyclutter. On Sat, Jul 26, 2008 at 2:23 PM, Emmanuele Bassi <[EMAIL PROTECTED]> wrote:
> On Sat, 2008-07-26 at 13:39 -0400, Jack Smith wrote: > > I'd like to specify font height in pixels, so I can adjust it > > according to the resolution of the screen. > > just create a Label and set the text in pixels instead of points: > > label = new Clutter.Label (); > label.font_name = "Sans 24px"; > > this will do what you want. > > the resolution used depends on the backend; the GLX backend will use a > 96.0 DPI resolution, but you can change it using the ClutterBackend API. > > > I'm guessing the current fonts are stored as bitmaps, > > no, they are not. each glyph is cached, so if the same font, the same > size and the same glyph is requested to Pango, it will be extracted from > the cache instead of being redrawn. > > > so would I have to create each letter from scratch to get this effect? > > Clutter is not OpenGL - you don't need to care about font bitmaps. :-) > > ciao, > Emmanuele. > > -- > Emmanuele Bassi, OpenedHand Ltd. > Unit R, Homesdale Business Centre > 216-218 Homesdale Rd., Bromley - BR12QZ > http://www.o-hand.com > > -- > To unsubscribe send a mail to [EMAIL PROTECTED]<[EMAIL PROTECTED]> > >
