I had no idea it was that easy, thank you! Looking forward to pyclutter.
On Sat, Jul 26, 2008 at 2:23 PM, Emmanuele Bassi <[EMAIL PROTECTED]> wrote:

> On Sat, 2008-07-26 at 13:39 -0400, Jack Smith wrote:
> > I'd like to specify font height in pixels, so I can adjust it
> > according to the resolution of the screen.
>
> just create a Label and set the text in pixels instead of points:
>
>  label = new Clutter.Label ();
>  label.font_name = "Sans 24px";
>
> this will do what you want.
>
> the resolution used depends on the backend; the GLX backend will use a
> 96.0 DPI resolution, but you can change it using the ClutterBackend API.
>
> > I'm guessing the current fonts are stored as bitmaps,
>
> no, they are not. each glyph is cached, so if the same font, the same
> size and the same glyph is requested to Pango, it will be extracted from
> the cache instead of being redrawn.
>
> > so would I have to create each letter from scratch to get this effect?
>
> Clutter is not OpenGL - you don't need to care about font bitmaps. :-)
>
> ciao,
>  Emmanuele.
>
> --
> Emmanuele Bassi, OpenedHand Ltd.
> Unit R, Homesdale Business Centre
> 216-218 Homesdale Rd., Bromley - BR12QZ
> http://www.o-hand.com
>
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