On Tue, Aug 5, 2008 at 12:36 PM, Saul Lethbridge <[EMAIL PROTECTED]> wrote: > This really is fantastic. I've built and had a look at the example - which > seems great to play with. However it is very complicated (when compared with > the examples provided with other clutter components. Can we get some simpler > examples of using clutter-box2d?
Each of the scene-*.c files in the sample application are almost stand-alone examples of using box2d (mostly ported from box2d's own testbed). So for each of the different examples being cycled through when clicking the arrows in the upper left or any key are a self contained example. Each of those smaller examples are mostly self contained in single C files with only small amounts of shared code. /Øyvind K. -- «The future is already here. It's just not very evenly distributed» -- William Gibson http://pippin.gimp.org/ http://ffii.org/ -- To unsubscribe send a mail to [EMAIL PROTECTED]
