I have the same artifacts on some textures under Windows platform with ATI
Radeon 9250 card.
For example when scaling texture created from 96x96 png image, or when
rotating
texture created from 186x186 png image.
Also I have another issue with this video card and with non-power-of-two
textures mentioned here
http://bugzilla.openedhand.com/show_bug.cgi?id=1102

The same textures looks good on GeForce 7300GT for example.

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