Hi all! I was wandering how feasible would it be to make clutter work on a Sony PSP. The device doesn't speak OpenGL natively, but the graphics engine does have functionalities ressembling OpenGL (yet no shaders). [1] Would it be as "simple" as writting a cogl backend ?
thanks for answering my curiosity, cheers, Christophe. [1] See e.g. the pspsdk: http://ps2dev.org/psp/Projects/PSPSDK -- To unsubscribe send a mail to [EMAIL PROTECTED]
