Hello, I have had some issues with clipping in a clutter app - the clutter_actor_set_clip does not work. This works on my laptop perfectly (it is nVidia, which has no problems as usual) but not with one another hw (using the gl-es backend), clipping has no effect (and the chip is supposed to support clipping and it is supposed to work in the driver).
So, how clutter is doing the clipping on the OpenGL Es level? Could it be possible that there would be a bug in the clutter causing this? I would like to be able to find if the problem is in the driver or in the clutter. Would there be any simple OpenGL Es test programs that could be used for using the clipping feature outside of the clutter to be able to determine to where I should direct my potential bug report? Best Regards, Karoliina -- To unsubscribe send a mail to [EMAIL PROTECTED]
