Hi, Peter Csaszar wrote: > Thank you for the answer. I have studied several times the doc for > Unfortunately clutter_stage_set_perspective() and cogl_perspective(). > May be I wasn't able to understand it or it is just not enough > descriptive . But I spent some time with experimenting it. I think these > functions are not appropriate for the trick I need.
If the perspective API is not enough for you, you will need to use GL directly to set up the perspective matrix; the perspective is setup inside cogl_perspective() and the viewport is setup in cogl_setup_viewport(), so you want to have a look at the code there. Tomas -- To unsubscribe send a mail to [EMAIL PROTECTED]
