Hi,

Peter Csaszar wrote:
> Thank you for the answer. I have studied several times the doc for
> Unfortunately clutter_stage_set_perspective() and cogl_perspective().
> May be I wasn't able to understand it or it is just not enough
> descriptive . But I spent some time with experimenting it. I think these
> functions are not appropriate for the trick I need.

If the perspective API is not enough for you, you will need to use GL
directly to set up the perspective matrix; the perspective is setup
inside cogl_perspective() and the viewport is setup in
cogl_setup_viewport(), so you want to have a look at the code there.

Tomas
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