Hi,

On Sun, 2008-09-28 at 16:03 +1000, Steve Smith wrote:
> I'm playing around with the bspline behaviour and seeing something
> odd.  I can define a 4-point path that causes an object to curve down
> the stage.  However while it starts off smooth it gradually becomes
> more jittery until at the end it is jumping about a considerable
> degree.  Is this a problem with the bspline implementation or
> something in the way I am using it?

I finally got a chance to look at this and I think it was a problem with
the way we were doing the fixed point calculations for the bezier curve.
We were only preserving a few of the least significant bits so it was
too imprecise. I've committed a patch today so hopefully it should fix
your problem.

Please see the bug report here:
http://bugzilla.openedhand.com/show_bug.cgi?id=1195

Thanks,
- Neil

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