Hi, On Sun, 2008-09-28 at 16:03 +1000, Steve Smith wrote: > I'm playing around with the bspline behaviour and seeing something > odd. I can define a 4-point path that causes an object to curve down > the stage. However while it starts off smooth it gradually becomes > more jittery until at the end it is jumping about a considerable > degree. Is this a problem with the bspline implementation or > something in the way I am using it?
I finally got a chance to look at this and I think it was a problem with the way we were doing the fixed point calculations for the bezier curve. We were only preserving a few of the least significant bits so it was too imprecise. I've committed a patch today so hopefully it should fix your problem. Please see the bug report here: http://bugzilla.openedhand.com/show_bug.cgi?id=1195 Thanks, - Neil -- To unsubscribe send a mail to [EMAIL PROTECTED]
