I have clutter compiled and running on Vista (using Tor Lillqvist's GTK+
bundle), but I've run into a couple of problems:
First, in clutter-stage-win32.c, clutter_stage_win32_realize was failing
because clutter_stage_win32_choose_pixel_format couldn't negotiate a
usable format. After a bit of hacking, I couldn't come up with anything
that didn't cause SetPixelFormat to fail. Eventually, I just ignored the
return on this and used whatever was already set and this allows clutter
to run.
The next problem was in clutter_stage_win32_check_gl_version. Even
though my system has OpenGL 1.2, it was failing. Again, I just hacked
out the error check and this allows clutter to come up.
I ran several of the tests and most of them seem to work except that
fonts do not render properly. Characters just show up as white blocks.
I compiled and ran some of the pango/cairo tests and they seem to be
working. Any tips on how I might troubleshoot this?
thanks
--
Keath Milligan
Austin, Texas
http://www.keathmilligan.net
--
To unsubscribe send a mail to [EMAIL PROTECTED]