Ok, so I was able to get pyclutter built and running under Windows. I can successfully run all of the programs in the examples directory, but some hacks were needed.

First, in the __init__.py's, there is some code commented "fixes weird linker bugs on nvidia" that tries to find and load GL which doesn't exist on Windows - had to remove this.

Second, in clutter/cogl.c pycogl_add_constants, the pyg_flags_add call was causing an exception in pygobject for some reason. I'm using the precompiled version of it, so I haven't dug into that yet. I just commented out the call for now and that appears to be enough for the examples.

Building it on Windows with mingw/msys requires an ugly configure command and the build doesn't automatically generate the .pyds so I used dllwrap to do it by hand. I can pass along my commands if anyone is interested.


Keath Milligan wrote:
Is there a build procedure for getting pyclutter to work on Windows? I managed to get it to build, but I'm getting an exception in _gobject.


Emmanuele Bassi wrote:
hi everyone;

the Python bindings for the Clutter core and integration libraries have
been released...

--
Keath Milligan
Austin, Texas
http://www.keathmilligan.net

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