Hi, i am making some basic drawing tests with Clutter 0.8.4 to gather some idea of the capabilities of it. So far everything seems very good, except one annoying detail that i have not really understood how to work around:
I am trying to compose a graphical button with several PNG images laid on top of each other, having a 8bit alpha channel for transparency. Problem seems to be that every time the PNG is loaded, it is rendered on the black canvas, so the semitransparent areas get a darker shade. Although the transparency itself works as intended. Just the transparent areas are darker. For example, i have an icon with a smooth white glow around it. The glow is rendered as grey, not white as it looks in photoshop. Any ideas, is it something specific to Clutter, or can be worked around somehow? Or is it just some quirk of my platform - OSX Leopard? Kris -- To unsubscribe send a mail to [email protected]
