Hi, i am making some basic drawing tests with Clutter 0.8.4 to gather
some idea of the capabilities of it. So far everything seems very
good, except one annoying detail that i have not really understood how
to work around:

I am trying to compose a graphical button with several PNG images laid
on top of each other, having a 8bit alpha channel for transparency.
Problem seems to be that every time the PNG is loaded, it is rendered
on the black canvas, so the semitransparent areas get a darker shade.
Although the transparency itself works as intended. Just the
transparent areas are darker.

For example, i have an icon with a smooth white glow around it. The
glow is rendered as grey, not white as it looks in photoshop.

Any ideas, is it something specific to Clutter, or can be worked
around somehow? Or is it just some quirk of my platform - OSX Leopard?

Kris
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