It could be specific to CE3100 ES 1.1 which is PowerVR but i am gonna ask anyway.
When loading .png or .jpg files, i noticed that some of them are shown kind of shifted, seems like rowstride is incorrect and the images wraps. Analyzing i noticed that they all RGB888, no alpha, but still, other RGB888 still are shown correctly. The workaround i use, i convert them into RGBA8888 using gdkpixbuf and it works but of course it is twice as much of the work in case of conversion.
Is this ES 1.1 implementation bug or COGL does not handle it? In X11 version it works fine for all images. Thanks -- To unsubscribe send a mail to [email protected]
