Hi all, I found that the API of clutter-box2d 0.6 to 0.8 has been changed a lot, basic functions like clutter_box2d_actor_apply_force() was removed. Instead, it could access the box2d property though GObject property interface. However, without function like apply_force , we need to calculate the force , velocity by ourself , which is not convenience.
What is expected way to apply force , or calling any other function that can manipulate the rigid body directly , in clutter 0.8? Thanks. -- To unsubscribe send a mail to [email protected]
