Hi,

I'm looking into getting a new mobile device to develop on, Obviously
clutter is something that I would love to use, However it seems that
that my prefered platform choice for mobile development (android) only
has support for opengl ES 1.0 whist clutter requires 1.1. Does anyone
know if clutter especially need the 1.1 render path? If not I would
happy contribute code for a 1.0 render path (maybe a reduced feature set
and optimised for 1.0 devices).

Also does anyone know of any fairly open mobile platforms that have 1.1
support? (not iphone thanks)  

Thanks, Gord.

-- 
Gordon Allott <[email protected]>

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