Hi, I'm looking into getting a new mobile device to develop on, Obviously clutter is something that I would love to use, However it seems that that my prefered platform choice for mobile development (android) only has support for opengl ES 1.0 whist clutter requires 1.1. Does anyone know if clutter especially need the 1.1 render path? If not I would happy contribute code for a 1.0 render path (maybe a reduced feature set and optimised for 1.0 devices).
Also does anyone know of any fairly open mobile platforms that have 1.1 support? (not iphone thanks) Thanks, Gord. -- Gordon Allott <[email protected]>
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