I've finally got around to working with the 0.9.2. release on OSX 10.5 in hopes of using it with a client and eventually updating my OCaml bindings to 1.0. The updated API looks great so I'm excited to be on the new tree!

First thing I ran into was a compile problem which I think may have been patched because I found some reference to it... basically needed to manually modify the LDFLAGS to add CLUTTER_LIBS in both Makefiles in tests/interactive and tests/conform. After that, everything compiled and installed great.

However :( I cannot seem to run anything successfully in 0.9.2. A window comes up but there must be something wrong with the event loop and/or redraw because the scene only progresses if I manually drag the window edges which seems to trigger a redraw. This seems to be the case with all of the interactive tests.

Can I provide more info to help? or is this a known problem? Should I try the git trunk? or just stick with the 0.8 series for now?

Hoping somebody has fought this battle already and lived to tell the tale.

- Reid
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