I've finally got around to working with the 0.9.2. release on OSX 10.5
in hopes of using it with a client and eventually updating my OCaml
bindings to 1.0. The updated API looks great so I'm excited to be on
the new tree!
First thing I ran into was a compile problem which I think may have
been patched because I found some reference to it... basically needed
to manually modify the LDFLAGS to add CLUTTER_LIBS in both Makefiles
in tests/interactive and tests/conform. After that, everything
compiled and installed great.
However :( I cannot seem to run anything successfully in 0.9.2. A
window comes up but there must be something wrong with the event loop
and/or redraw because the scene only progresses if I manually drag the
window edges which seems to trigger a redraw. This seems to be the
case with all of the interactive tests.
Can I provide more info to help? or is this a known problem? Should
I try the git trunk? or just stick with the 0.8 series for now?
Hoping somebody has fought this battle already and lived to tell the
tale.
- Reid
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