On 13 May 2009, at 21:47, Glen Gray wrote:
 priv->show_temp = clutter_actor_animate (CLUTTER_ACTOR (view),
                     CLUTTER_LINEAR,
                     600,
                     "x", xval,
                     "y", clutter_actor_get_y (CLUTTER_ACTOR (view)),
"signal::new-frame", on_move_timeline_new_frame, view,
                     NULL);

 if (CLUTTER_IS_ANIMATION (priv->show_temp)) {
   show_time = clutter_animation_get_timeline (priv->show_temp);
   g_signal_connect (show_time, "new-frame",
                     G_CALLBACK (on_move_timeline_new_frame), view);
 }


Yes, I know it's connecting this twice. I originally used the signal:: method. Was in the middle of adding the g_signal_connect version when I cut and pasted, haven't compiled/ran this version yet.

--
Glen Gray <[email protected]>         Digital Depot, Thomas Street
Software Engineering Manager                        Dublin 8, Ireland
Lincor Solutions Ltd.                          Ph: +353 (0) 1 4893682

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