Would I be able to use glReadBuffer & glReadPixels to get the image data? Am
I on the right track?


http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/readbuffer.html
http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/readpixels.html




On Thu, Jun 4, 2009 at 6:59 AM, Florent <fthi...@gmail.com> wrote:

> Hello,
>
> > I'm wanting an efficient way of capturing image data on the stage. I'd
> like
> > to be able to take video of the stage and save it to a file. So being
> able
> > to grab image data, frame by frame, from an animation. Has anybody
> attempted
> > this or have any idea where I should start looking?
>
> See
> http://lists.o-hand.com/clutter/0175.html
> http://lists.o-hand.com/clutter/2163.html
>
> I recall pippin to have some patch for rendering video using ffmpeg,
> but in short there is nothing like that in the main code (yet?).
>
> There are ongoing experiments around gst-gl with clutter, might be
> your best chance. Or simply try general purpose screen capture
> software.
>
> >I guess the best way
> > would be for clutter-gst to offer this kind of feature.
>
> clutter-gst just displays video frames to an actor.
>
> Florent
>

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