On Fri, 2009-08-07 at 14:01 +0700, Hieu Le Trung wrote: > I wonder if EGL and OpenGL ES is currently maintained or not? As I’m > trying with the r1.0 and failed to compile with EGL backend.
yes, as the release notes for the 1.0.0 release said: """ o The GL|ES backends are known to be broken; we are currently unable to test them, but we gladly accept patches for them until such time when we are able to resume testing. """ there is a patch attached to bug 1698: http://bugzilla.openedhand.com/show_bug.cgi?id=1698 that we'd like to integrate, as soon as we resolve some issues about copyright assignment; testing on multiple platforms would also be very well accepted. ciao, Emmanuele. -- Emmanuele Bassi, Senior Engineer | emmanuele.ba...@intel.com Intel Open Source Technology Center | http://oss.intel.com -- To unsubscribe send a mail to clutter+unsubscr...@o-hand.com