Hello, I am working on my own little project (a game) which uses pygame and pyopengl, and I was wondering if anyone knows of a good way to use clutter for my game menus, etc? Or am I better off not using clutter?
The game menus appear overtop of the game, but the game is supposed to freeze and become non-interactive while the menus are displayed. So could clutter draw ontop of a screen that already has things rendered to it? Or is it possible to setup clutter for offscreen rendering? Thank you. _________________________________________________________________ Stay on top of things, check email from other accounts! http://go.microsoft.com/?linkid=9671355
