Hello,

I am working on my own little project (a game) which uses pygame and pyopengl, 
and I was wondering if anyone knows of a good way to use clutter for my game 
menus, etc? Or am I better off not using clutter?

The game menus appear overtop of the game, but the game is supposed to freeze 
and become non-interactive while the menus are displayed. So could clutter draw 
ontop of a screen that already has things rendered to it? Or is it possible to 
setup clutter for offscreen rendering?

Thank you.

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