Hi. guys.
I have a question about GL vblank syncing mechanism when GL context is
offscreen.

If composite manager is run, drawing timing is depended by composite
manager, so it have no need to wait drawing complete, IMHO

There are some implementation about vblank syncing mechanisms in clutter.

Are they still effectiveness even if GL context is offscreen?, or does any
solution exist to improve performance in this case?

Regards.

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