Hi, On Wed, 2009-08-26 at 11:16 +0900, Young-Ho Cha wrote:
> I tried to apply vertex shader with ClutterShader api, but it seems it > doesn't draw anything. Your vertex shader doesn't set any colour so perhaps it is left as white in your case? For me it ends up being a cyan colour. You should put a line like this in the shader: gl_FrontColor = gl_Color; Regards, - Neil -- To unsubscribe send a mail to [email protected]
