Hi,

On Wed, 2009-08-26 at 11:16 +0900, Young-Ho Cha wrote:

> I tried to apply vertex shader with ClutterShader api, but it seems it
> doesn't draw anything.

Your vertex shader doesn't set any colour so perhaps it is left as white
in your case? For me it ends up being a cyan colour. You should put a
line like this in the shader:

  gl_FrontColor = gl_Color;

Regards,
- Neil

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