Hello, My name is Peter Keller and I'm very new to clutter and have a question about how to implement something. (I've started initially learning clutter 1.0).
I would like to have a rectangle, possibly with a texture on it and subject to lighting effects, that I could scale, rotate, translate in 3D, but also has a text editor overlayed onto the rectangle and over the texture. I've written some example programs that use rectangles and text views, but it seems I don't know how to put the text into the rectangle. Ultimately, I'd like to write a text editor that can exist on arbitrary 2d surfaces arbitrarily oriented in space, and be able to click on them to move the cursor position and select text with the mouse. Is such a thing doable in clutter? I've written plenty of opengl code and enough gtk+ to get my way around in it, so I just need some small examples and I should be on my way. Thank you. -pete -- To unsubscribe send a mail to [email protected]
