Dear Samuel:

You said you are now porting clutter toys to clutter 1.0, have you ever
successfully port one of the toys named odo?

I am now porting it to clutter 1.0, but I meet a "Floating Point Exception"
error,  and I found this error is caused by the function call
"clutter_actor_show_all(stage)", because when I use
"clutter_actor_show(stage)", that is, not showing the actor named odo whose
type is ClutterTextureOdo, there is no error reported.

Can you help me? Thanks in advance.

On Thu, Aug 13, 2009 at 5:26 PM, Samuel Degrande <[email protected]>wrote:

> On 13/08/2009 11:17, Jianchun Zhou wrote:
>
>> Hello, guys:
>>
>> In version 1.0 I found some functions and maros were gone, like:
>>
>> clutter_sini
>> clutter_cosi
>> CFX_MUL
>>
>> Any idea where they are?
>>
>> Thanks a million!
>>
>> --
>> Best Regards
>>
>
> As far as I know, the Fixed Point API was removed, and clutter now use
> floating point values internally.
>
> So, once again AFAIK, you juste have to replace, for example :
>
> "clutter_sini(v*512)" by "sin(v*M_PI)" and so on...
> "CFX_MUL(a, b)" by "a * b"
>
> you can also remove any float <-> fixed point conversions.
>
> This is at least what I did on the clutter toys to adapt them
> to 1.0 API.
>
> I let clutter core developers to correct me if I'm wrong...
>
> --
> Samuel Degrande           LIFL - UMR8022 CNRS - INRIA Futurs - Bat M3
> Phone: (33)3.28.77.85.30  USTL - Universite de Lille 1
>       (33)3.62.53.15.70  59655 VILLENEUVE D'ASCQ CEDEX - FRANCE
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>



-- 
Best Regards

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