hi, Alberto since it is EGL_BAD_CONFIG, i don't know why. from the api description: EGL_BAD_CONFIG is generated if config is not an EGL frame buffer configuration.
you may remove the EGL_STENCIL_SIZE, 8 from the egl config list and try again. i just wonder it may cause this problem. but in our target, there is no such problem. just try regards On Sat, Sep 5, 2009 at 4:20 PM, Alberto Mardegan < [email protected]> wrote: > Hi, > > JiangWei Zhou wrote: > >> when you run the test-actors test app, does it produce the same output? >> it seems in clutter , it cannot create the egl window surface. >> use |*eglGetError *|to check the error code ,which is not correct. >> i think this may help you to find the cause. >> > > Yes, I get the same output from the test-actors test (the only difference > is that test-actors exits shortly after the error occurs, while test-text > loops forever). > > For both tests the error code is 0x3005, EGL_BAD_CONFIG. I'll try to > investigate a bit more. > > > Ciao, > Alberto > > -- > http://www.mardy.it <- geek in un lingua international! >
