hi, Alberto
since it is EGL_BAD_CONFIG, i don't know why.
from the api description:
EGL_BAD_CONFIG is generated if config is not an EGL frame buffer
configuration.

you may remove the EGL_STENCIL_SIZE, 8 from the egl config list
and try again.
i just wonder it may cause this problem. but in our target, there is no such
problem.
just try

regards



On Sat, Sep 5, 2009 at 4:20 PM, Alberto Mardegan <
[email protected]> wrote:

> Hi,
>
> JiangWei Zhou wrote:
>
>> when you run the test-actors test app, does it produce the same output?
>> it seems in clutter , it cannot create the egl window surface.
>> use |*eglGetError  *|to check the error code  ,which is not correct.
>> i think this may help you to find the cause.
>>
>
> Yes, I get the same output from the test-actors test (the only difference
> is that test-actors exits shortly after the error occurs, while test-text
> loops forever).
>
> For both tests the error code is 0x3005, EGL_BAD_CONFIG. I'll try to
> investigate a bit more.
>
>
> Ciao,
>  Alberto
>
> --
> http://www.mardy.it <- geek in un lingua international!
>

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