On Tue, Sep 29, 2009 at 3:30 PM, Neil Roberts <[email protected]> wrote:
> > Aarto Matti <[email protected]> writes: > > > It it possible to get a CoglHandle of cloned group? I found two ways > > how to create a 'live' clone, with either clutter_clone_new() or > > clutter_texture_new_from_actor(). But clutter_texture_new_from_actor() > > seems not to work with ClutterGroup and clutter_clone_new() returns > > not a ClutterTexture object. In both I can't get a proper CoglHandle. > > clutter_texture_new_from_actor should work for a group and let you get a > CoglHandle for the texture and it at least works for me. Please see the > attached example adaptation of your code showing a reflection. > > Note however there's currently a bug with clutter_texture_new_from_actor > which means the clone in your example will be slightly too small to > contain the label. You could workaround this by putting your rectangle > at the origin rather than at 20,20. See this for more details: > http://bugzilla.openedhand.com/show_bug.cgi?id=1825 > > - Neil > > Neil, thanks for the example. But hmmm, clutter_texture_new_from_actor() still doesn't handle groups for me. I receive the same warning as before: Clutter-CRITICAL **: clutter_actor_set_x: assertion `CLUTTER_IS_ACTOR (self)' failed I use have version 1.0.0, maybe it's with a bug. -- Aarto
