hi there,

without trying your code myself, an actor (apart from the stage) needs
to be :reactive in order to emit pointer events. 
making your two boxes reactive (set_reactive() method or :reactive
property) will enable the ::enter-event and ::leave-event signals

so long

:wq buz

On Fri, Dec 25, 2009 at 11:56:45PM +0530, Ankur Sinha wrote:
> hey, 
> 
> I'm making a ui, where I've designed a clutter stage and embedded it
> into a pygtk window. 
> 
> a pic: 
> 
> http://ankursinha.fedorapeople.org/misc/Screenshot-Untitled%
> 20Window-4.png
> 
> The entire thing is a clutter stage, embedded into a pygtk Window. I
> want to increase the opacity of the two icon boxes(the airplane and the
> train) when the mouse goes over them. Since the stage is embedded into a
> pygtk window, the events are handled by the event handler of the Window
> and not the stage. (Or I'm just missing something really basic)
> 
> the code is available at:
> 
> https://fedorahosted.org/fedora-tour/browser/frontend1
> 
> Can someone please guide me on how to handle events on clutter and
> (manipulate objects based on these events) while embedding it into
> pygtk?
> 
> regards,
> Ankur
> 
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