Hi,

I am facing some problem when I am reading data from OpenGL using
glReadPixels (0, 0, pixmap_width, pixmap_height, GL_RGBA,
GL_UNSIGNED_BYTE, fbp_original) [fbp_original is a char array[4]]

Then I am trying to pass this data to Xserver using ARGB format.

Now, my question is when I am saying GL_RGBA format in byte array,
what does it actually mean? Is the R component be put into the LSB or
onto the MSB irrespective of the endianness of the system? From the
clutter_do_pick logic, i understand the R component is put into
pixel[0], but somehow i got confused there. Can any one please help?

Regs,
Mustaf
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