Rakesh Kumar <[email protected]> writes:

> How we can create texture transparent or blending.
>
> I am using clutter_new_texture_from_file and want to make
>
> That texture transparent.

If I understand your question correctly then you just need to do
something like:

 ClutterActor *texture = clutter_texture_new_from_file (...);
 clutter_actor_set_opacity (texture, 128);

That will make the texture 50% transparent.

- Neil
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