Rakesh Kumar <[email protected]> writes: > How we can create texture transparent or blending. > > I am using clutter_new_texture_from_file and want to make > > That texture transparent.
If I understand your question correctly then you just need to do something like: ClutterActor *texture = clutter_texture_new_from_file (...); clutter_actor_set_opacity (texture, 128); That will make the texture 50% transparent. - Neil -- To unsubscribe send a mail to [email protected]
