Try signal-after::completed - Kiran
On Wed, Sep 15, 2010 at 11:21 AM, Nirmalya Barat <barat.nirma...@yahoo.com>wrote: > Hi, > > I am trying to destroy an actor when it finishes animating by calling > clutter_actor_destroy() from the signal handler connected with > signal::completed. By doing this I see clutter throws critical alerts. > > 1. Can't I free the actor this way? > 2. Is there any other way of freeing it as soon as animation completes? > > thx > > Nirmalya > >