On Wed, Jan 12, 2011 at 10:05 AM, Brad King <brad.k...@kitware.com> wrote: > On 1/12/2011 12:52 PM, Manuel Klimek wrote: >> Exporting the information in a defined way into the script language >> would be an option, too. > > Typically build rules depend on the configuration (Debug, Release). > For Makefile generators there is only one configuration, but for > Xcode and VS IDE generators several configurations are written to > the build system for selection at build time. Also, since the > functionality we're discussion will work only for Makefile generators > I don't think it makes sense to add an API in the CMake language > for this. It is also better if the analysis tools can work on > projects whose CMake code was not specifically written to support > them.
Good point. >> one reason I propose a JSON format is that it is both easy to >> parse and easy to extend. > > Okay. > >> It is actually a matter of writing one extra file globally > > That makes sense. One more concern is that the size of this file > will grow linearly with the size of the rest of the build system. > Writing it could add noticeable overhead during normal generation. > It is simple enough to enable with a cache option added on the > command line though. I actually don't think writing out a single text file will be noticeable in the overall generation. If I assume that I can write 60 MB/s, I'd need a code base 250 times the size of the cmake code base before hitting 1 second. Since the cmake code base seems to be around 200k LOC C++ code, this would be a 50M LOC code base. I don't expect one second in the generation phase to matter for such a code base. As I said, I'm happy enough to put it behind a cache option though. Cheers, /Manuel _______________________________________________ cmake-developers mailing list cmake-developers@cmake.org http://public.kitware.com/cgi-bin/mailman/listinfo/cmake-developers