Hi Christopher, We added the support for shaders but have only added the basic support to include shaders. Let me check what can be done to add the other properties.
Gilles Khouzam Senior Development Lead Microsoft OSG From: cmake-developers [mailto:[email protected]] On Behalf Of Christopher Maughan Sent: Wednesday, September 24, 2014 05:29 To: [email protected] Subject: [cmake-developers] Windows shader compile options I've been playing with the Windows shader options. I can see that it's now possible to set the following: set_property(SOURCE ${PIXELSHADER_FILES} PROPERTY VS_SHADER_TYPE Pixel) set_property(SOURCE ${VERTEXSHADER_FILES} PROPERTY VS_SHADER_TYPE Vertex) Which is cool, but I can't see if there's a way to specify the other options to the shader compiler, such as output header file, shader model, etc. Is there a way to do that, or is it a TODO?
-- Powered by www.kitware.com Please keep messages on-topic and check the CMake FAQ at: http://www.cmake.org/Wiki/CMake_FAQ Kitware offers various services to support the CMake community. For more information on each offering, please visit: CMake Support: http://cmake.org/cmake/help/support.html CMake Consulting: http://cmake.org/cmake/help/consulting.html CMake Training Courses: http://cmake.org/cmake/help/training.html Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Follow this link to subscribe/unsubscribe: http://public.kitware.com/mailman/listinfo/cmake-developers
