Hi Christopher,

We added the support for shaders but have only added the basic support to 
include shaders. Let me check what can be done to add the other properties.


Gilles Khouzam
Senior Development Lead
Microsoft OSG

From: cmake-developers [mailto:[email protected]] On Behalf Of 
Christopher Maughan
Sent: Wednesday, September 24, 2014 05:29
To: [email protected]
Subject: [cmake-developers] Windows shader compile options

I've been playing with the Windows shader options.  I can see that it's now 
possible to set the following:

set_property(SOURCE ${PIXELSHADER_FILES} PROPERTY VS_SHADER_TYPE Pixel)
set_property(SOURCE ${VERTEXSHADER_FILES} PROPERTY VS_SHADER_TYPE Vertex)

Which is cool, but I can't see if there's a way to specify the other options to 
the shader compiler, such as output header file, shader model, etc.  Is there a 
way to do that, or is it a TODO?
-- 

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