Actually I guess I found the answer here... https://stackoverflow.com/questions/30430968/add-xcode-build-phase-via-cmake
On Thu, Sep 10, 2015 at 1:09 AM, Peter List <[email protected]> wrote: > I use cmake to generate an iOS xcode project for "ios-cmake-master". Then > I have to can manually add my "shaders" folder to xcode > cmd+4 > Build > Phases > + New Copy Files Phase > Destination = Resources, + to add my > "shaders" folder. This allows me to have XCode copy my GLSL "shaders" > folder (or other files) into the iOS simulator when I run my project. > > So my question is... How do I tell CMake to generate my .xcodeproj file > with this Build Phase? I shouldn't need to manually edit my .xcodeproj > file... > > thank you for any leads > >
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