Actually I guess I found the answer here...

https://stackoverflow.com/questions/30430968/add-xcode-build-phase-via-cmake


On Thu, Sep 10, 2015 at 1:09 AM, Peter List <[email protected]> wrote:

> I use cmake to generate an iOS xcode project for "ios-cmake-master".  Then
> I have to can manually add my "shaders" folder to xcode > cmd+4 > Build
> Phases > + New Copy Files Phase > Destination = Resources, + to add my
> "shaders" folder.  This allows me to have XCode copy my GLSL "shaders"
> folder (or other files) into the iOS simulator when I run my project.
>
> So my question is...  How do I tell CMake to generate my .xcodeproj file
> with this Build Phase?  I shouldn't need to manually edit my .xcodeproj
> file...
>
> thank you for any leads
>
>
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