Hi everyone,

When creating a Windows 10 Store App using CMake, how do we add DLL files that 
we do not build (provided by external packages) to the list of content files 
for deployment if they get copied to the output directory by the INSTALL step? 
We currently use install commands to copy dependencies to binaries output 
directory, and it looks like this won't work for Windows 10 Store App because 
they need to be part of the content deployment? i.e. 
set_source_files_properties(${FILES} PROPERTIES VS_DEPLOYMENT_CONTENT 1)

Any idea how I can solve that?

Thanks!

-Robert Goulet
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