Tanguy Krotoff wrote:
Brandon J. Van Every wrote:
Sure. But OpenWengo isn't a patch. I'm sure everyone will be very
happy if you submit *small* patches, bug reports, and feature
requests in the bug tracker for *CMake*. Nobody wants the entireity
of CMake to be rewritten in a higher level style. They want
incremental improvements of general value to the CMake community.
Yep but this is the problem...
it cannot be made of small patches, how can you integrate a kind of
inheritance system with small patches to CMake? It changes the API...
So for now the best is I work on it on my own and when ready publish
on its own repository with a good documentation and try to convince
people that it is a better approach.
I would also be interested into your higher level macro approach,
expecially if it can reduce the problem of finding / building dependencies:
I 'm working to assemble a cmake based build system for OpenSceneGraph
and have already used macros.
I' ve seen you have macros to grab entire svn projects, I see you grab
them at CMake time, I did a similar think for CVS but at Make time.
Are your macro intermixable with standard CMake files?
Is there a "standard or official" place where to find contributed macros
/ Find / build scripts?
Thanks in advance
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