Here is a code snippet from a CMakeLists.txt file that i use to
compile some Qt projects. Qt needs the Carbon framework, Quicktime
Framework and ApplicationServices.
IF(APPLE)
#SET(GUI_TYPE MACOSX_BUNDLE)
INCLUDE_DIRECTORIES ( /Developer/Headers/FlatCarbon )
FIND_LIBRARY(CARBON_LIBRARY Carbon)
FIND_LIBRARY(QUICKTIME_LIBRARY QuickTime )
FIND_LIBRARY(APP_SERVICES_LIBRARY ApplicationServices )
MARK_AS_ADVANCED (CARBON_LIBRARY)
MARK_AS_ADVANCED (QUICKTIME_LIBRARY)
MARK_AS_ADVANCED (APP_SERVICES_LIBRARY)
SET(EXTRA_LIBS ${CARBON_LIBRARY} ${QUICKTIME_LIBRARY} $
{APP_SERVICES_LIBRARY} ${EXTRA_LIBS})
ENDIF (APPLE)
... Then later on in the file:
ADD_EXECUTABLE( ${MHDVIEWER_EXE_NAME} ${GUI_TYPE} ${PROJECT_SRCS} )
TARGET_LINK_LIBRARIES( ${MHDVIEWER_EXE_NAME} ${EXTRA_LIBS} )
As far as the syntax for the #includes..Apple seems to have this style:
#include <Carbon/Carbon.h>
Hope that helps
--
Mike Jackson Senior Research Engineer
Innovative Management & Technology Services
On Apr 5, 2007, at 5:22 PM, Andrew Wagner wrote:
Hello-
I'm writing some software that I'm trying to keep as portable as
possible, but alas will need to use some apple-specific code to
query mouse position. Are there any good examples for the current
best way of doing this? i.e. should my source have #include
<framework/header.h> or just #include<header.h>? Are there modules
for finding the standard os x frameworks, or should I hard code the
paths in my CMakeLists.txt? I hunted around a lot for this, but
all I could find were discussions on the mailing list that did not
seem to imply any sort of consensus yet, and were discussing future
development. I'm still new to cmake, so please forgive me if I'm
not even asking the right question.
For the time being, I don't care about creating frameworks; just
using existing ones supplied by apple.
Thanks,
Drew
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