You have to add .c (or .cpp) and .h files to the source list for the
project, as usual, but you need to mark them as 'generated' (if you
forget this, cmake will complain about missing files for the first
build). You should look MSDN for midl syntax, but you can remove the
"/nologo" flag from a MSVC6 generated project that uses some 'idl'
files, so it will print out the command line (it should be a good start
point). I done a similar work when I ported my old MSVC6 project base to
cmake.
Regards,
Guilherme Balena Versiani.
Jon W wrote:
Adding the idl files as source seems to work to a certain point, but
I'm missing some syntax to have this work in reality. I'm not sure
how to write this syntax to then compile the .c and .h files that are
generated by midl. Maybe another cmakelist.txt file?
Thank you for the macro. Right now I'll try this with midl to compile
the idl files.
If anybody else has examples, please let me know.
-Jon
On 6/22/07, Guilherme Balena Versiani <[EMAIL PROTECTED]> wrote:
AFAIK, you just need to add these files as source ones (I didn't tested
to make sure, but I think it do the job)...
If you are talking about XPCOM IDLs, then you need to use
ADD_CUSTOM_COMMAND, in a similar way as you do for .y and .l files
(yacc/flex), put these IDL files as a dependecy for each .h file
generated and mark that .h files as 'generated', so cmake does not
complain the missing headers (if you like to add the generated headers
as source ones). I have a 'MacroAddInterfaces.cmake' file in my own
project with something like:
----
# MACRO_ADD_INTERFACES(idl_files...)
# Copyright (c) 2007, Guilherme Balena Versiani, <[EMAIL PROTECTED]>
#
# Redistribution and use is allowed according to the terms of the BSD
license.
# For details see the accompanying COPYING-CMAKE-SCRIPTS file.
MACRO (MACRO_ADD_INTERFACES)
FOREACH(_in_FILE ${ARGN})
GET_FILENAME_COMPONENT(_out_FILE ${_in_FILE} NAME_WE)
GET_FILENAME_COMPONENT(_in_PATH ${_in_FILE} PATH)
ADD_CUSTOM_COMMAND(
OUTPUT ${XPCOM_INTERFACES_DIR}/${_out_FILE}.h
DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/${_in_FILE}
COMMAND ${XPIDL_EXECUTABLE} -m header ${VXIDL_INCLUDES} -I
${CMAKE_CURRENT_SOURCE_DIR}/${_in_PATH} -o ${_out_FILE}
${CMAKE_CURRENT_SOURCE_DIR}/${_in_FILE}
WORKING_DIRECTORY ${XPCOM_INTERFACES_DIR}
)
MACRO_ADD_FILE_DEPENDENCIES(
${XPCOM_INTERFACES_DIR}/${_out_FILE}.h
${CMAKE_CURRENT_SOURCE_DIR}/${_in_FILE}
)
SET_SOURCE_FILES_PROPERTIES(
${XPCOM_INTERFACES_DIR}/${_out_FILE}.h
PROPERTIES
GENERATED TRUE
)
ENDFOREACH(_in_FILE ${ARGN})
ENDMACRO (MACRO_ADD_INTERFACES)
Regards,
Guilherme Balena Versiani.
Jon W wrote:
> Does anybody have a CMakelists.txt example on how to properly compile
> idl files into visual studio projects? I'm not sure if I need to use
> ADD_CUSTOM_COMMAND or just list the idl files in the sources, etc..
>
> Thanks,
> Jon
> _______________________________________________
> CMake mailing list
> [email protected]
> http://www.cmake.org/mailman/listinfo/cmake
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