Juan Sanchez wrote:
Hi Bill, We are going to require the developer to run a specific compiler for a 32 bit build and a different one for the 64 bit build. That is the preference for being able to set it in CMakeLists.txt, and just having it work. Each developer is responsible for releasing the code on a frequent basis, so everything has to be locked down. They also need to be able to test their changes, before source check in, for both builds. Requiring an environment variable is an issue that would cause someone to complain. Making them run a build script for each platform would also cause them to complain. If any of this triggers a massive recompilation of the source files, that is another reason for them to complain. I like Cmake, and I really hope we are able to deploy it in our group. My worry is that people aren't logical, and issues like the ones I mention may be showstoppers for them, even if the workaround requires minimal extra effort. Regards, Juan
So, what is the current build system and how does it work? _______________________________________________ CMake mailing list [email protected] http://www.cmake.org/mailman/listinfo/cmake
