On 9/13/07, Juan Sanchez <[EMAIL PROTECTED]> wrote: > Hello Brandon, > > This is the way they are choosing to do this in our organization. We > only build for gcc on Linux. If we built for multiple platforms, we > could have platform specific conditional statements, as in the > hyperlinked example I have provided. > > In deference to elegance, the project will now compile in half the time. > > The statement in the FAQ is untrue: > > >> That means I have to build all my library objects twice, once for shared > >> and once for static. I don't like that!
It's true enough for most. But in deference to strict logic and the marketability of the FAQ, I've changed the statement to a question: "[Does that mean] I have to build all my library objects twice, once for shared and once for static?! I don't like that!" I'm the one who redrafted that whole section in the 1st place, to make things clear that weren't terribly intelligible before, so I'm guilty of being a little touchy on the wordsmithing. Like saying something is "untrue" when it's true 95% of the time. But no matter, this one's true 100% of the time, everyone's happy! :-) Cheers, Brandon Van Every _______________________________________________ CMake mailing list [email protected] http://www.cmake.org/mailman/listinfo/cmake
