Hi! I´ve been looking for more information and easy examples in order to learn and practise Cmake but I´ve some questions:
-I don´t know how to use Cmake in a proyect built by several files, ex: (main.c, functions.c and functions.h) -And I don´t know how to use it in a sdl proyect, like in the following example: #include <stdlib.h> #include "SDL.h" int main(int argc, char *argv[]) { if ( SDL_Init(SDL_INIT_AUDIO|SDL_INIT_VIDEO) < 0 ) { fprintf(stderr, "Unable to init SDL: %s\n", SDL_GetError()); exit(1); } atexit(SDL_Quit); ... } - And the last, I don´t know hot to use cmake in this example with gtk: #include <gtk/gtk.h> static void hello(GtkWidget *widget, gpointer data) { g_print ("Hello World\n"); } static gboolean delete_event( GtkWidget *widget, GdkEvent *event, gpointer data) { g_print ("delete event occurred\n"); return TRUE; } static void destroy( GtkWidget *widget, gpointer data ) { gtk_main_quit (); } int main( int argc, char *argv[] ) { GtkWidget *window; GtkWidget *button; gtk_init (&argc, &argv); window = gtk_window_new (GTK_WINDOW_TOPLEVEL); g_signal_connect (G_OBJECT (window), "delete_event", G_CALLBACK (delete_event), NULL); g_signal_connect (G_OBJECT (window), "destroy", G_CALLBACK (destroy), NULL); gtk_container_set_border_width (GTK_CONTAINER (window), 10); button = gtk_button_new_with_label ("Hello World"); g_signal_connect (G_OBJECT (button), "clicked",G_CALLBACK (hello), NULL); g_signal_connect_swapped (G_OBJECT (button), "clicked", G_CALLBACK (gtk_widget_destroy), G_OBJECT (window)); gtk_container_add (GTK_CONTAINER (window), button); gtk_widget_show (button); gtk_widget_show (window); gtk_main (); return 0; } Thank you so much for your atention (yeah, it´s a poor english and it´s hard to understand xD). And, of course, thank you for giving the free sofwtare comunity such an important proyect x). Bye. _______________________________________________ CMake mailing list CMake@cmake.org http://www.cmake.org/mailman/listinfo/cmake