Simply reinstalling XCode for 10.6 fixed the problem. Thanks for the help. Celil
On Sun, Aug 30, 2009 at 10:49 PM, Michael Jackson < [email protected]> wrote: > MAKE_OSX_SYSROOT /Developer/SDKs/android-sdk-mac_x86-1.5_r2 > > Yep, there is the problem. CMake looks in the /Developer/SDKs for all > available SDKs and then greps for some information to try and figure out > which one to use. Get rid of anything OTHER than official Apple SDKs that > are in /Developer/SDKs/*, just consider that directory off limits to > anything other than Apple stuff and you should be OK. > > Mike > > > > On Aug 30, 2009, at 11:26 PM, Celil Rufat wrote: > > >> this person also has the problem < >> http://stackoverflow.com/questions/1349886/cmake-settings-on-snow-leopard >> > >> >> Yup, that was also me :-) >> >> Please post the following variables from your project after a first run >> of cmake on your project from a clean build directory. >> >> CMAKE_OSX_ARCHITECTURES >> CMAKE_OSX_SYSROOT >> >> >> CMAKE_OSX_ARCHITECTURES i386 >> CMAKE_OSX_SYSROOT /Developer/SDKs/android-sdk-mac_x86-1.5_r2 >> >> Hmm, the last variable is strange. I don't know why it is detecting my >> android installation as the system root. I will try to delete it, and test >> again. >> >> Celil >> >> >
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