Hi I started to implement a Xbox360 generator based on the Win 64 GlobalGenerator variation (which is a different platform, treated similarly as a Xbox 360 platform).
Everything is in place (for the visual studio generator as a first step). When I run the generator, I am "not able to compile a simple test program". The error is related to the wrong linker libraries getting configured. I found that there is a Windows-cl.cmake file that inconditionally sets the base linker libraries to the win32 ones. I need to set the xbox 360 default linker libraries for my new generator. How would you suggest to to that? Since the Windows-cl.cmake makes assumptions on the fact that every cl will link default windows libraries, how do I override this functionality? Thank you for your time. David. _______________________________________________ Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the CMake FAQ at: http://www.cmake.org/Wiki/CMake_FAQ Follow this link to subscribe/unsubscribe: http://www.cmake.org/mailman/listinfo/cmake