How do i inform cmake when building a module that it depends on another module? Does cmake need to even know that?
I am building a plugin based qt application (my first time with plugins) and my situlation like with many other applications is that plugin A depends on plugin B. In my application i take care to load plugin B before A. However, loading plugin A fails complaining that it could not resolve links which are in B. plugin B which only depends on the application loads fine. Now, everything works fine if i declare that plugin A depends on B using the TARGET_LINK_LIBRARIES() function. But for this to work, i have to declare both A and B as SHARED instead of MODULE libraries. What is the right way to go? I believe that since my application loads B before A, B should not fail to load and there really should be no need for the TARGET_LINK_LIBRARIES() call. -- Cheers! Kishore _______________________________________________ Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the CMake FAQ at: http://www.cmake.org/Wiki/CMake_FAQ Follow this link to subscribe/unsubscribe: http://www.cmake.org/mailman/listinfo/cmake