On Tue, Jun 15, 2010 at 5:13 PM, Daniel Blezek <blezek.dan...@mayo.edu>wrote:
> Hi, > > We would like to convert an OpenCL program written in a separate file to > a C++ header (essentially a long string). > > For example, if my OpenCL program is in the file Square.cl > > __kernel square( > __global float* input, > __global float* output, > const unsigned int count) > { > int i = get_global_id(0); > if(i < count) > output[i] = input[i] * input[i]; > } > > I’d like to turn it into something like this in Square.h: > > const char *KernelSource = "\n" \ > "__kernel square( \n" > \ > " __global float* input, \n" > \ > " __global float* output, \n" > \ > " const unsigned int count) \n" > \ > "{ \n" > \ > " int i = get_global_id(0); \n" > \ > " if(i < count) \n" > \ > " output[i] = input[i] * input[i]; \n" > \ > "} \n" > \ > "\n"; > > So that my OpenCL code can be directly compiled into my executable. This > is also useful for OpenGL shaders. > > The question: is this something that CMake could do? If so, any examples > where to begin looking? > It is. CMake can definitely do that. I know I've written code like this somewhere... I have to dash off at the moment, but when I get back to a computer, I'll see if I can look it up and pass along a function that does something similar. Unless somebody else beats me to it. :-) - David
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