Can you provide the output of "make VERBOSE=1"? Sent from my iPhone
On Aug 22, 2012, at 19:04, "Jason T. Slack-Moehrle" <[email protected]> wrote: > Hello, > > I am trying to use come C++v11 features and am trying to get the > compiling to work. > > The error: > [jtsm@server]$ ./build.sh > -- The C compiler identification is Clang 4.0.0 > -- The CXX compiler identification is Clang 4.0.0 > -- Check for working C compiler: /usr/bin/clang > -- Check for working C compiler: /usr/bin/clang -- works > -- Detecting C compiler ABI info > -- Detecting C compiler ABI info - done > -- Check for working CXX compiler: /usr/bin/clang++ > -- Check for working CXX compiler: /usr/bin/clang++ -- works > -- Detecting CXX compiler ABI info > -- Detecting CXX compiler ABI info - done > -- Found OpenGL: /System/Library/Frameworks/OpenGL.framework > -- Found GLUT: -framework GLUT > -- Configuring done > -- Generating done > -- Build files have been written to: /Users/jtsm/Dropbox/Projects/All-Stars > Scanning dependencies of target All-Stars > [100%] Building CXX object CMakeFiles/All-Stars.dir/main.cpp.o > /Users/jtsm/Dropbox/Projects/All-Stars/main.cpp:4:10: fatal error: > 'thread' file not found > #include <thread> > ^ > 1 error generated. > make[2]: *** [CMakeFiles/All-Stars.dir/main.cpp.o] Error 1 > make[1]: *** [CMakeFiles/All-Stars.dir/all] Error 2 > make: *** [all] Error 2 > > [jtsm@server ]$ clang -v > Apple clang version 4.0 (tags/Apple/clang-421.10.60) (based on LLVM 3.1svn) > Target: x86_64-apple-darwin12.0.0 > Thread model: posix > [jtsm@server ]$ clang++ -v > Apple clang version 4.0 (tags/Apple/clang-421.10.60) (based on LLVM 3.1svn) > Target: x86_64-apple-darwin12.0.0 > Thread model: posix > > in my 'build.sh' I have: > > #/bin/bash > > CC=clang CXX=clang++ cmake . > > make > > > in my CMakeList.txt: > > CMAKE_MINIMUM_REQUIRED(VERSION 2.8.9) > > SET( TEST_VERSION "0.1+devel" ) > SET( PROJECT_NAME "All-Stars" ) > > SET( CMAKE_INCLUDE_CURRENT_DIR TRUE ) > > SET( CMAKE_CXX_FLAGS "-std=c++11 -stdlib=libc++" ) > > PROJECT( ${PROJECT_NAME} ) > > find_package(OpenGL REQUIRED) > include_directories(${OPENGL_INCLUDE_DIR}) > > find_package(GLUT REQUIRED) > include_directories(${GLUT_INCLUDE_DIR}) > > SET( CORE_SOURCE_FILES "main.cpp" ) > > SET( CORE_SOURCE_HEADERS "" ) > > add_executable( ${PROJECT_NAME} ${CORE_SOURCE_FILES} ) > > target_link_libraries( ${PROJECT_NAME} ${OPENGL_LIBRARIES} ${GLUT_LIBRARIES}) > > Can anyone shed some light on what I am doing wrong? > > -Jason > -- > > Powered by www.kitware.com > > Visit other Kitware open-source projects at > http://www.kitware.com/opensource/opensource.html > > Please keep messages on-topic and check the CMake FAQ at: > http://www.cmake.org/Wiki/CMake_FAQ > > Follow this link to subscribe/unsubscribe: > http://www.cmake.org/mailman/listinfo/cmake -- Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the CMake FAQ at: http://www.cmake.org/Wiki/CMake_FAQ Follow this link to subscribe/unsubscribe: http://www.cmake.org/mailman/listinfo/cmake
