I have prepared a testcase that I can use to replicate the issue all the time. I am running Mac OS 10.8.2 (ML) and I tested this case with both CMake/CPack 2.8.10.1 and 2.8.9.
The command issued is simply: cmake -G Xcode You can find the test case, which is stripped down to almost nothing here: https://dl.dropbox.com/u/3701566/cmake_cpack_test.zip Hope this helps. --- Paolo Ciccone www.preta3d.com www.paolociccone.com On Tue, Nov 27, 2012 at 9:41 AM, Eric Noulard <[email protected]>wrote: > 2012/11/27 Paolo Ciccone <[email protected]>: > > Hi Eric. > > > >> > >> Do you mean that inside "CPackConfig.cmake" the value you(ve set before > >> "INCLUDE(CPack)" are not used? > >> > > > > That is correct. > > So this is plain wrong and I don't understand how it is possible?? > We should first find to fix this before examining other issue. > > You should definitely find the CPACK_xxx values you(ve set > in your CMakeLists.txt inside CPackConfig.cmake. > > Could you send me/us a sample minimalistic project > which exhibit the faulty behavior? > > Which version of CMake/CPack are you using? > Could you transcript the exact command you launch when > configuring and packaging your project? > > > [...] > > -- > Erk > Le gouvernement représentatif n'est pas la démocratie -- > http://www.le-message.org >
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