To Whom It May Concern, I am currently a Student attempting to use OPENGL on OSX Mavericks, however in order to use some of the latest GLFW libraries I require to compile source files to apply them, however when attempting to use CMAKE I get the following error: CMAKE Version : 3.0.0 rc 1 My current system version. OS: OSX 10.9.2 XCODE: 5.0.2 The C compiler identification is unknown CMake Error at CMakeLists.txt:1 (project): No CMAKE_C_COMPILER could be found. Configuring incomplete, errors occurred! See also "/Users/theodorestshenouda/Desktop/glfw-3.0.4/Build/CMakeFiles/CMakeOutput.log". See also "/Users/theodorestshenouda/Desktop/glfw-3.0.4/Build/CMakeFiles/CMakeError.log". |
CMakeError.log
Description: Binary data
CMakeOutput.log
Description: Binary data
gcc version: Configured with: --prefix=/Applications/Xcode.app/Contents/Developer/usr --with-gxx-include-dir=/usr/include/c++/4.2.1 Apple LLVM version 5.0 (clang-500.2.79) (based on LLVM 3.3svn) Target: x86_64-apple-darwin13.1.0 Thread model: posix Make version: GNU Make 3.81 Copyright (C) 2006 Free Software Foundation, Inc. This is free software; see the source for copying conditions. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. This program built for i386-apple-darwin11.3.0 Kind Regards Theodore. |
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