Hi all,

I am currently working on a project for iOS and run into a problem when 
linking/running custom commands.
My setup is xcode 5.1.1 with cmake 2.8.12.2 (but I also tried with xcode 6 and 
cmake 3.0.1 - same issue).

On iOS the EFFECTIVE_PLATFORM_NAME happens to be appended to the target path 
(i.e. it’s not called 
Debug but Debug-iphonesimulator). However, the generator $<TARGET_NAME:item> 
does NOT seem to
append the EFFECTIVE_PLATFORM_NAME.

I patched it locally (by using a hard coded variable), but it seems brittle and 
hackish to have it solved like that. 
Is there something I am missing?

Thanks,

jochen
-- 

Powered by www.kitware.com

Please keep messages on-topic and check the CMake FAQ at: 
http://www.cmake.org/Wiki/CMake_FAQ

Kitware offers various services to support the CMake community. For more 
information on each offering, please visit:

CMake Support: http://cmake.org/cmake/help/support.html
CMake Consulting: http://cmake.org/cmake/help/consulting.html
CMake Training Courses: http://cmake.org/cmake/help/training.html

Visit other Kitware open-source projects at 
http://www.kitware.com/opensource/opensource.html

Follow this link to subscribe/unsubscribe:
http://public.kitware.com/mailman/listinfo/cmake

Reply via email to