Auto-generating things seems like a good idea, as most CMake scripting feels 
like boilerplate. The majority of the projects do the same things, so it only 
makes sense to try getting some automation working. Perhaps it might go all the 
way to obtaining sources if not found on the computer, similar to what Cargo 
does with Rust.


As for the bountysource.com page, it is a good initiative. Perhaps a link to it 
on the CMake website would be useful.


Cheers,

Máté





Feladó: cmake@cmake.org
Elküldve: ‎csütörtök‎, ‎2015‎. ‎május‎ ‎14‎. ‎21‎:‎24
Címzett: cmake@cmake.org





On 14-May-15 14:01, Nagy-Egri Máté Ferenc via CMake wrote:



This is more of a remark, or something to get the ball rolling, rather than 
anything else.




I recently came across various FindModule.cmake files (FindOpenCL, FindOpenGL, 
FindGLEW, FindGLM, FindSFML) as a sideeffect of a project I am developing, but 
have had my share with quite a few others (FindQt, RustCMake, FindOpenAL, 
FindBoost, …). My overall impression is that the quality of these modules is 
highly fluctuating to say the least. While generally the FindModules shipping 
with CMake as built-in scripts are usable, there is a fair amount of room for 
improvement.




FindGLEW.cmake for eg. is terrible. I have never imagined that such a widely 
used library has a 7 line FindModule script. On Windows it is practically 
useless.




As for nearly all other FindModule scripts, nearly none of them use 
target_include_libraries() that would allow for end-users of the scripts to not 
have to worry about include directories.




Some projects strive at being cross-platform, but compiling them on Windows 
(mostly the GNU projects that aim on being Windows friendly) is massive pain. 
libJPEG to name just one provides nmake makefiles that are capable of producing 
Visual Studio 2010 project files at best (huuraay), and have undocumented 
external dependencies. These projects (and their users) cry out for CMake 
support.




Here is a proposition to consider:
This sounds like a workaround for the existing problems. What we really need to 
do to solve this issue completely is to use automatically generated Find-like 
modules - <Package>Config.cmake. See: 
http://www.cmake.org/cmake/help/v3.2/manual/cmake-packages.7.html#creating-packages
 




Kitware generally has the philosphy with CMake being: do it yourself or hire us 
to do it. While on a corporate basis this is a legitimate approach, I as a poor 
academic fellow do not have 10.000$ to spare for a feature I so wish, neither 
do I have the time to educate myself in the internal ways of CMake to 
contribute. So all I do is hack, hack, hack all day.




The Chocolatey project (a package manager for Windows) recently won a massive 
Kickstarter campaign that aimed solely increasing the overall quality of the 
project. With this campaign they aimed on growing from an ‘interesting idea’ to 
begin ‘mainstream’. With the money they won, they hired full time package 
moderators, developed automated scripts of facilitating authoring, wrote 
tutorials, created templates, and even managed to get the ball rolling with 
OneGet (Powershell 5.0 package manager manager) to adopt Chocolatey as the 
first supported public repo.




I would suggest Kitware start a similar community funded project to increase 
the overall quality of the software. While I do not have 10 grands to buy a 
feature, I do have 10 dollars pocket money to contribute (as do MANY others).




As several levels of goals, the stock FindModules scripts could be brought to a 
homogenous quality, identical naming conventions (no more MYLIB_INC_DIR, 
MYLIB_INCLUDE_DIRS, MyLib_INCLUDE_DIR), high quality templates for new 
adopters, make the CMake Guide freely available online (epub, pdf, docx, 
whatever), convert 10 GNU projects to CMake, convert 50 GNU projects to CMake, 
create Snappy back-end of CPack, or my personal favorite (the feature I do not 
have 10.000 dollars for) is NMake batch mode support for multicore build, etc.




There are so many places CMake itself can be improved, and so many users who 
really should be adopting, but have not started due to lacking man power. 
(These are the projects that would benefit the most from a freely available 
tutorial, because truth be told: writing capable, high-quality CMake scripts is 
no easy task.)




If I were a charmismatic spokesperson I’d say: I RAISE 10 DOLLARS, WHO’S WITH 
ME?! But because I’m not, I’ll just leave it here as a suggestion.




Ideas?

Have you seen https://www.bountysource.com/ ?

Ruslo
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