Looks interesting Tamas! Too bad shell scripts don’t work natively on
Windows :)
Kevin
On 8 Dec 2015, at 16:59, Tamás Kenéz wrote:
Kevin, I have a shell script for such tasks, see
https://gist.github.com/tamaskenez/d4509f240f4224eb9853. Feel free to
use
it if that's what you need.
It extends the `cmake` command by executing multiple, related `cmake`
calls
with one command. See docs in gist.
Your 'make release' example looks like this:
cmakex cr -Hsourcedir -Bbuilddir # Configure Release
with additional options you can do many tasks with one command
cmakex cbitdr -Hsourcedir -Bbuilddir -GXcode # Configure, Build,
Install, Test Debug & Release using Xcode
Tamas
On Tue, Dec 8, 2015 at 7:44 PM, Kevin Wojniak <kain...@kainjow.com>
wrote:
Functionality like add_custom_target combined with script mode is
close,
but not quite there. add_custom_target already requires a build
directory
and a generator, so it’s too late. Script mode requires setting
variables
on the command line, so it’s too verbose. For example:
if(“${ACTION}” STREQUAL “release”)
execute_process(…)
endif()
cmake -P myscript.cmake -DACTION=release
I suppose you could have multiple *.cmake files for each task, and
those
could then call the master file with necessary variables set, but
then
you’d need one file per task and that could become excessive.
Kevin
On 8 Dec 2015, at 10:22, Nils Gladitz wrote:
On 08.12.2015 19:04, Kevin Wojniak wrote:
add_task(release
COMMAND ${CMAKE_COMMAND} -E make_directory “build_dir”
COMMAND ${CMAKE_COMMAND} -E chdir “build_dir” ${CMAKE_COMMAND}
“-DCMAKE_BUILD_TYPE=Release”, “..”
)
There is add_custom_target().
You can e.g. add_custom_target(release ${CMAKE_COMMAND} -E echo
foobar)
and with the Makefiles generator run "make release" and with visual
studio trigger the build of the "release" project.
For scripting you can use cmake in script mode with -P.
e.g. given a script file release.cmake:
message("Hello World")
add_custom_target(release ${CMAKE_COMMAND} -P
${CMAKE_CURRENT_SOURCE_DIR}/release.cmake)
Nils
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